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AMD Unveils FSR Redstone Launching December 10, Exclusive to RX 9000 Series

AMD has announced an upcoming event to showcase its highly anticipated FSR Redstone technology, scheduled for December 10, 2025. This announcement follows the initial unveiling of the technology during a teaser at Computex 2025 and a sneak peek in the game Call of Duty: Black Ops 7.

FSR Redstone Details

Jack Huynh, AMD’s Senior Vice President and General Manager, shared the news on social media. He emphasized that the Redstone technology will be exclusively compatible with the RX 9000 series graphics cards.

  • Event Date: December 10, 2025
  • Technology Name: FSR Redstone
  • Compatible Graphics Cards: RX 9000 series

New Features of FSR Redstone

FSR Redstone represents a significant advancement in AMD’s graphics technologies, designed to compete with Nvidia’s DLSS 4. The new offerings within the Redstone framework include:

  • ML-based Upscaling: Enhances graphics by improving image clarity.
  • Frame Generation: Increases frame rates for smoother gameplay.
  • Neural Radiance Caching: Speeds up path-tracing by caching indirect lighting assets.
  • Ray Regeneration: Accurately reconstructs pixels in complex ray-traced scenes.

Potential for Broader Compatibility

While currently limited to the RX 9000 series, there are discussions regarding a potential vendor-agnostic approach. Reports suggest that FSR Redstone may function on Nvidia and Intel GPUs through a ROCm project utilizing shader cores. However, early indications point to a focus on RX 9000 series support, similar to its predecessor, FSR 4.

What to Expect at the Premiere

During the December 10 event, AMD is expected to provide in-depth insights into how FSR Redstone operates and whether it will entirely replace FSR 4. Gamers and developers alike are eager to learn about the titles that will adopt Redstone technology beyond Call of Duty: Black Ops 7.

This event promises to be a pivotal moment for graphics technology, as AMD continues to push the boundaries of performance and visual fidelity in gaming.

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