ILM Experts Jeff Capogreco and John Alvarado Dive into ‘Tron: Ares’

Industrial Light & Magic (ILM) has embarked on a new visually stunning venture with Disney’s upcoming film, Tron: Ares, scheduled for release in 2025. Directed by Joachim Rønning, the film presents a narrative where the Master Control Program, Ares, played by Jared Leto, rebels against his creator, Julian Dillinger, portrayed by Evan Peters. The plot thickens as Ares seeks the Permanence Code to exist in reality.
Key Characters and Plot Points
The film features a compelling cast, including:
- Ares: Jared Leto
- Julian Dillinger: Evan Peters
- Eve Kim: Greta Lee
Eve Kim supports Ares in his quest, contrasting with the cold demeanor of Dillinger. The film explores the dichotomy between the physical and digital realms, all within the neon-lit world of the Grid.
Contributions of ILM’s Sydney Studio
ILM’s Sydney studio, led by visual effects supervisor Jeff Capogreco and animation supervisor Jhon Alvarado, played a significant role in producing over 800 shots for Tron: Ares. This marked the most extensive project ever undertaken by the Sydney team. Capogreco reflects on his lifelong passion for the Tron franchise, stemming from his early viewing of the original film.
Technical Innovations and Visual Effects
The visual effects team employed advanced methodologies to enhance the film’s visuals. Alvarado detailed his responsibilities in shot design, working to ensure that each sequence appeared realistic, even when entirely computer-generated. His tasks included:
- Creating believable vehicle animations for scenes like the light skimmer chase.
- Developing the physics and motion of the Grid-based vehicles.
- Designing key animated sequences that align with Ares’s character actions.
Capogreco further explained the challenge of devising the Dillinger Grid, initially underestimated in size. The team had to double the Grid’s dimensions to achieve the required scale for the film’s action. Throughout this process, they aimed to balance complexity with clarity, focusing on design aesthetics relevant to the Tron universe.
The Collaborative Effort
Vancouver’s ILM studio also contributed significantly, especially for the battle sequences and vehicle designs. Capogreco commented on the seamless collaboration between the Sydney and Vancouver teams, which allowed for a unique workflow that enhanced the overall production quality.
Creative Challenges and Solutions
From integrating Jared Leto’s performance into Ares’s character design to creating the film’s signature vehicles, the ILM team faced numerous challenges. They built practical models, such as a life-sized light cycle, while also venturing into imaginative territories for vehicles like the jump jet. Incorporating influences from the original Star Wars films, the creators worked to ground the fantastical elements in a sense of realism.
A Pivotal Project for ILM
Reflecting on the overall undertaking, Capogreco described Tron: Ares as one of the most technically demanding and creatively liberating projects in his career. Both he and Alvarado expressed pride in the intricate details and dedication involved in the visual effects work, which resides at the intersection of artistry and technology.
With its distinctive themes and imaginative visuals, Tron: Ares promises to be a groundbreaking addition to the franchise that resonates with audiences worldwide.




