Creating ‘Mercy’: From Virtual Production to Final VFX

In the world of modern filmmaking, virtual production techniques have become essential, particularly in the realm of visual effects (VFX). Timur Bekmambetov’s latest film, *Mercy*, starring Chris Pratt and Rebecca Ferguson, exemplifies this trend. The film’s intricate story involves Pratt’s character navigating a futuristic courtroom presided over by an AI judge. To achieve its striking visuals, the production utilized a cutting-edge LED wall at Amazon MGM Studios in Culver City, California.
Virtual Production Techniques in *Mercy*
The innovative use of the LED wall, referred to as “the volume,” played a pivotal role throughout the film. This technology allowed for real-time projection of environments and lighting, significantly enhancing the production’s efficiency and creativity. The entire courtroom set was constructed in Unreal Engine, ensuring consistency in design and lighting during both primary filming and post-production work.
Construction of the AI Judge’s Courtroom
Designing the AI judge’s courtroom posed both creative and technical challenges. The courtroom needed to convey a futuristic aesthetic without overwhelming viewers. Key elements included:
- A dark, modern space inspired by traditional courtrooms.
- A quantum computer as the focal point, with intricate lighting designs.
- A data center located beneath the floor, contributing to the eerie glow in the environment.
Final design refinements and rendering were conducted using RenderMan after initial photography was completed, ensuring that the courtroom’s visual narrative complemented the storyline.
Enhancing Action Sequences with VFX
Several thrilling chase sequences featured prominently in the film. Filming took place during early mornings in Los Angeles, where a truck was filmed driving through the city. Due to the early hour, streets were mostly empty, which presented opportunities and challenges:
- Post-production had to digitally insert additional vehicles and crowds to create a dynamic scene.
- A fully digital truck was necessary for sequences involving elaborate stunts.
- Scenes depicting street parades incorporated VFX to integrate realistic animations of pedestrians and other elements.
Technical Innovations in VFX
Visual effects extended into the creation of elements like flying quadcopters. Practical gimbal rigs were used for filming, enhancing realism with natural reflections and light interaction. Further enhancements included:
- CG-generated shots featuring digital bike assets and doubles.
- Integration of spherical array captures as backgrounds, adding depth and authenticity to the scenes.
The Municipal Cloud Concept
Another ambitious visual element was the Municipal Cloud, featuring thousands of virtual screens. This complex design required a three-dimensional approach. The creative team organized materials like headshots and bodycam footage into a cohesive database. The hierarchical structure included:
- First-level screens featuring location footage.
- Second-tier screens detailing specific elements within the footage.
- A potential third layer of detailed reports, like passport records, creating a fractal appearance.
Utilizing Houdini for its procedural capabilities enabled the team to create a visually stunning and logically coherent cloud. Additionally, utilizing practical lighting from the volume during production greatly aided in the seamless integration of CG elements.
Conclusion
*Mercy* showcases how virtual production and advanced VFX can redefine cinematic storytelling. By merging innovative technologies with creative vision, the film sets a new standard for filmmaking. The collaboration between the production team and DNEG highlights the potential for future projects to leverage such sophisticated techniques, enhancing both visual storytelling and audience engagement.




