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Hideo Kojima Prefers Creativity Over Bestsellers, Dismissing a Life of Boredom

Hideo Kojima, the mastermind behind iconic video games like Metal Gear Solid and Death Stranding, firmly believes in maintaining a hands-on approach in game development. Despite his extensive experience and success, Kojima emphasizes the importance of being actively involved in the creative process.

Kojima’s Ongoing Commitment to Game Development

Since starting his career in 1987 with Metal Gear, Kojima has directed 14 games. He currently leads Kojima Productions, where his creative input is evident in every project. Refusing to follow the conventional path of stepping back as he nears retirement, Kojima remains dedicated to his craft.

Future Aspirations

In a recent interview with ananweb, translated by Genki on Twitter, Kojima shared his thoughts on his future as a director. He imagines a typical scenario for a successful creator: making a bestseller, earning money, and briefly checking in on his studio. However, he quickly dismisses this idea.

  • Kojima stated, “Making the best-selling thing isn’t my job.”
  • He expressed concerns about boredom, noting that “just watching Blu-rays at home is boring.”
  • His passion lies in hands-on creation, as he aims to “keep working with my own hands forever.”

Bending Genres

Kojima’s dedication is not only about staying relevant. He is committed to pushing boundaries in gaming. He believes that advancements in technology will help blur the lines between films and video games, creating richer experiences for players.

With a wealth of experience and a visionary approach, Hideo Kojima continues to prioritize creativity over chasing bestsellers. His remarkable journey in the gaming industry showcases his dedication and passion for creating immersive experiences that engage players on multiple levels.

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