Valve Revisits Steam Frame Pricing and Release Amid RAM, Storage Shortage

Valve has announced a revision in the pricing and release schedule for its upcoming Steam Frame VR headset due to ongoing RAM and storage shortages. Initially, the expected release window was set for the first half of 2026, although this may now be subject to change.
Impact of Component Shortages on Valve Products
In a recent hardware update, Valve acknowledged that several of its products, including the Steam Frame, Steam Machine, and Steam Controller, have been impacted by the current market shortages. The company has cited a significant increase in component costs owing to heightened demand from artificial intelligence and data center industries.
Rising Prices for RAM and Storage
Recent data from PCPartPicker indicates that prices for DDR5 RAM have soared by about 300% year-over-year. This has forced Valve to reassess both the shipping schedule and pricing for its new products. The Steam Machine and Steam Frame have been particularly affected by these changes.
Projected Release and Pricing
Despite the challenges, Valve remains optimistic about launching all three products by July 1, 2026. Valve previously hinted that the Steam Frame would be more affordable than the Valve Index, which sold for around $1,000 for a complete kit at its 2019 launch. The standalone headset was priced at $500 at that time.
Price Speculations for Steam Products
- Steam Frame: Expected to be cheaper than Valve Index; exact pricing not confirmed.
- Steam Machine: Price estimates vary; it won’t be subsidized like a console.
- Lowest configuration speculation: Around $700 according to Linus Tech Tips.
- Czech retailer Alza suggested that the 512GB model could be priced at approximately $950, while the 2TB model might reach $1,070.
Future Developments and Compatibility
Valve is keen on expanding the capabilities of its new headset. The Steam Frame will run on SteamOS, marking a first in the VR space. While it is the first of its kind, Valve has expressed interest in making SteamOS compatible with third-party VR headsets as well. Development kits for VR developers will also be made available to ensure optimized gaming experiences.
Moving Forward
As Valve continues to adapt to these changes in the market, the gaming community eagerly anticipates updates regarding both the Steam Frame and the Steam Machine. Valve’s commitment to innovation in virtual reality remains a focal point of its strategy, signaling a promising future for VR enthusiasts.


